I don’t know where this is heading. I’m running right up against the limits of my rendering vocabulary here and I feel like I’m fumbling around in the dark. I’m finding myself wishing I was working larger so that I’d have more room. At this scale I don’t have much room to use texture without muddying it up and making it too dark. That leads me to rely on outline, and that way there be monsters.
I’m not sure how … Read the rest
